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Gold chess piece on computer mainboard. Concept of IT strategy, making decision, technology background.

Why AI Chess Champs Are Not Taking Over the World

Mastery of closed-world games does not mean that AI can take over and run everything

At one time, the AI that beat humans at chess calculated strategies by studying the outcomes of human moves. Then, it turned out, there was a faster way: In October 2017, the DeepMind team published details of a new Go-playing system, AlphaGo Zero, that studied no human games at all. Instead, it started with the game’s rules and played against itself. The first moves it made were completely random. After each game, it folded in new knowledge of what led to a win and what didn’t. At the end of these scrimmages, AlphaGo Zero went head to head with the already superhuman version of AlphaGo that had beaten Lee Sedol. It won 100 games to zero. Joshua Sokol, “Why Artificial Read More ›

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Fembot Robot Playing Chess with Woman

Are Computers That Win at Chess Smarter Than Geniuses?

No, and we need to look at why they can win at chess without showing even basic common sense

Big computers conquered chess quite easily. But then there was the Chinese game of go (pictured), estimated to be 4000 years old, which offers more “degrees of freedom” (possible moves, strategy, and rules) than chess (2×10170). As futurist George Gilder tells us, in Gaming AI, it was a rite of passage for aspiring intellects in Asia: “Go began as a rigorous rite of passage for Chinese gentlemen and diplomats, testing their intellectual skills and strategic prowess. Later, crossing the Sea of Japan, Go enthralled the Shogunate, which brought it into the Japanese Imperial Court and made it a national cult.” (p. 9) Then AlphaGo, from Google’s DeepMind, appeared on the scene in 2016: As the Chinese American titan Kai-Fu Lee Read More ›

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Intelligent robot cyborg using digital globe interface 3D rendering

Why AI Geniuses Think They Can Create True Thinking Machines

Early on, it seemed like a string of unbroken successes …

In George Gilder’s telling, the story goes back to Bletchley Park, where British codebreakers broke the “unbreakable” Nazi ciphers. In Gaming AI, the tech philosopher and futurist traces the modern concept of a machine that really thinks for itself back to its earliest known beginnings. Free for download, his concise book also explains why the programmers were bound to fail in their quest for the supermachine. But let’s start with why they thought—and many today still think— it could work. Success emboldened the pioneers to dream of a final AI triumph They had every reason to be emboldened by success. Special computers called “bombes,” created by Alan Turing’s team, broke every version of the famous Enigma code used by the Read More ›